Discussion: Procedural Game Audio
– Special Guests:
This months Game Audio Podcast comes packed with Procedural Game Audio goodness. From start to finish we unravel the meaning of procedural and discuss at length opportunities for it’s application in games. A long time in the making, the release of this episode corresponds with an article on DesigningSound.org entitled “Procedural Sound Now” which aims to raise the level of awareness for these techniques. A companion round-up of related links and video’s has also been posted at the Lost Chocolate Lab Blog. Still haven’t had enough? Drop us a line and let us know what we’re missing!
Andy Farnell: Designing Sound , Andy Farnell: An introduction to procedural audio and its application in computer games , Mark Grimshaw , Game Sound Technology and Player Interaction: Concepts and Developments , Stefan Bilbao
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