Anton

Mar 042015
 

Wauw,  we had 50 guests for our 50th episode. How appropriate. (ok I didn’t count at the end but it sure must have been close to that). So humbling to have so many talented folks come out and discuss with us. Main subjects where education, unity 5 announcements and of course boot camp.

Pictures After the Jump: (Follow the Continue Reading Link —->)

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 Posted by at 7:38 pm
Mar 032015
 

Second round of the morning standup/roundtable sitdowns, so impressed by 30?! people showing up. Main topics are VR/3d spatialization and asset store (following the announcement of fmod.io).

Pics from Tuesday: (Follow the Continue Reading Link —->)

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Mar 022015
 

GAP_at_GDC_2011Woei here we go GDC 2015.The first daily standup at Sightglass.

Topics:  Steinberg Nuendo, community, reverbs, workflows. All the good stuff

Sunday Night Pre-GDC Audio Meetup, Sunday Night DesigningSound party, Monday 7am Game Audio Podcast & Monday Night VGM Mixer!

Pictures After the Jump: (Follow the Continue Reading Link —->)

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 Posted by at 8:04 pm
Feb 262015
 

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In this episode we discuss toilet sounds and QA with Kari Toyama and we look ahead for the week the come! Its #GAMEAUDIOGDC time!!

 

Alright, have fun on the commute to San Francisco or enjoy the week from wherever you are.

 

 

News

Special Guest – Kari Toyama – atomjack.net
DB Cooper Vignette “Studio Etiquette
Favorite Sound

Pinar and Anton review 2 offerings from boom library.

Getting in Stories (GDC2013) – Frank “The Recordist” Bry aka Ultimate Frank, Alex Saba

Links:

El GatoBoom Library

 

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 Posted by at 9:30 pm
Oct 232014
 

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What a year! This episode finds us pulling together the threads of different conversations and experiences that we’ve been having: a midnight round table on side-projects, another stunning VO vignette from DB Cooper, follow-up emails from the Game Audio Podcast Inbox related to Able Gamers, Inclusive Game Design, and more.

 

 

 

 

News

Roundtable: Side-Projects
DB Cooper Vingette
Game Audio Podcast Inbox
*New Segment* Favorite Sound
*Games we’ve been playing

  • Infamous Second Son
  • Monument valley
  • Device 6
  • Towerfall:Ascension
  • Samauri Gunn
  • Broken Age
  • Luftrausers
  • GTA V

Guess the sound
*New Segment* Getting in Stories (GDC2013)

Links:

Adrienne Kuzminski – Able Gamers – Per AndersGender Inclusive Game DesignBrandon ColeBrice Mellen – Terry Garrett – Jeff Aerts Wilhelm Sound Library

 

 

 

 

 Posted by at 9:35 pm
Apr 182014
 

Anton & Damian are joined by Guy Whitmore in a hotel room to look back at the conference, the game audio community, the podcast crowd that was amazingly present at the morning round ups and a look forward at the year ahead.

Mar 282014
 

Oh Friday mornings, you are so beautifully cruel. An epic turn out for the last Sight Glass morning scrum of 2014. Ofcourse we look at the day before. We dive straight into Alastair Macgregor’s talk on GTA V and continue on with the 2 Last of Us Talks. This leads Anton and Ben into a bit HDR talk on “Pre-Seeding”. Ofcourse obviously this is followed by a discussion on the current relationship of the composer with their projects. A look at the day ahead is followed up by a discussion on the GANG awards. And we pay particular attention to Brandon Cole.

 

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Bryan Higa (@bryanhiga), Andy Martin (@soundeziner), Stephen Schappler (@schapps) & James Nixon

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Matthew Marteinsson (@mattesque) & Chris Trevino (@ChrisATrevino)

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Joel Walsch (@JoelStudio13), Brad Dyck (@Brad_Dyck), Rob Bridgett (@rbridgett), Ben Minto

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Stephen Schappler (@schapps) & James Nixon

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Anton (@Woldhek), Ben Minto, Damian (@lostlab)

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Joshua Kaplan (@OpenHeartSound), Egan O’Rourke, James Dean (@James_Dean), Patrick Egan (@themuck)

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Naila Burney (@nailaashi), Ben Crossbones (@BenCrossbones), Jack Menhorn (@JackMenhorn), Leonard Paul (@SchoolGameAudio), Rob Bridgett (@rbridgett), [Seated] Matthew Marteinsson (@mattesque)

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Naila Burney (@nailaashi), Ben Crossbones (@BenCrossbones), Jack Menhorn (@JackMenhorn), Leonard Paul (@SchoolGameAudio), Rob Bridgett (@rbridgett), [Seated] Matthew Marteinsson (@mattesque)

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Joshua Kaplan (@OpenHeartSound), Egan O’Rourke, James Dean (@James_Dean), Patrick Egan (@themuck)

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Peter Drescher(@pdxdanger), Karen Collins (@Veemix), Daniel Beck (@dpbsound), Andy Martin (@soundeziner), Topher Pirkl (@PhantomFreq) [hidden]


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Srsly?

 Posted by at 8:54 am
Mar 252014
 

Anton & Damian are joined by a ton of people, including Andreas Varga, who together with Anton toke the stage at GDC official day 1 to do their talk about the next gen dynamic audio system of Killzone Shadow Fall. Of course the other talks are also dissected, Killer Instinct, Tomb Raider, etc etc. A discussion ensues about many things, collaboration, the use of bows in sound design are not the least of which. We also look ahead at the day of course.
It got so busy that unfortunately not everybody is as intelligible as we would like. Need to find a new approach for next year.

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Chris Trevino (@ChrisATrevino), Jared Selter (@TotallyAirJared), Brad Dyck (@Brad_Dyck) , Jason Wolford (@jdubwolf)

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Andreas & David Thall (DTS)

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Andreas  & David Thall (DTS)

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Anton (@Woldhek), Damien Henry (@dh7net ), Rob Bridgett (@RBridgett), and Andreas

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Foreground Matthew Marteinsson (@mattesque) and Martin Kvale (@martinkvale)

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Bob Baffy (@BobBaffy) and Kelly Pieklo (@phonetical) Approve!

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RK Mattingly (RJMattingly) and Bryan Higa (@bryanhiga) at the eye of the Game Audio Podcast storm.

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Jason Wolford (@jdubwolf) future so bright, he’s gotta wear shades.

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Anton (@Woldhek), Chris Trevino (@ChrisATrevino), and Jared Selter (@TotallyAirJared)

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Chris Trevino (@ChrisATrevino), Jared Selter (@TotallyAirJared), Joel Walsch (@JoelStudio13), Brad Dyck (@Brad_Dyck) , Daniel Beck (@dpbsound).

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Damien Henry (@dh7net ) and Rob Bridgett (@RBridgett)

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Leonard Paul (@SchoolGameAudio), Joel Walsch (@JoelStudio13), Chris Trevino (way background @ChrisATrevino), Daniel Beck (@dpbsound), Jason Wolford (@jdubwolf), and Brad Dyck (@Brad_Dyck)

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Esteemed Ryan Ike (@RyanIkeComposer) far right, riding high on the Game Audio Podcast

Mar 232014
 

The daily scrum at sightglass. Its getting busy! We discuss the excellent bootcamp day and look ahead. Anton previews some bits of his talk and Damian gets excited about the GANG demo derby.

 

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Stephen Schappler (@schapps) RJ Mattingly (@RJMattingly) and Bryan Higa (@bryanhiga)

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Damien Henry (@dh7net ) Amaury Laburthe (@AudioGaming) and Rob Bridgett (@RBridgett) Rocking the Game Audio Podcast

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James Dean (@James_Dean) and Chris Trevino (@ChrisATrevino) show shock and awe at the awesomeness of the Game Audio Podcast

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Anton (@Woldhek) wondering if Jason Wolford (@jdubwolf) is gonna eat that.

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Tim Rosko (@tprosko) and Brad Dyck (@Brad_Dyck) converse as Stephen Schappler (@schapps) haunts the background.

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Andy Martin (@soundeziner) and RJ Mattingly (@RJMattingly) wax poetic.

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Jack Menhorn (@JackMenhorn) arrives!

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Amaury Laburthe (@audiogaming) holds the table enrapt.

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Wednesday morning is electric!

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Ben Gabaldon (@LastBenOnEarth) and Sean Vora (@seanvora) keeping it all together!

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Ben Gabaldon (@LastBenOnEarth) makes a face front-left and Sean Vora (@seanvora) lead the charge to the Death Star

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Which way to the Death Star?

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The swarm en-route to the Death Star

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Jason Wolford (@jdubwolf) and Sebastian Wolff (@GermanSeabass) at the Death Star (Marriott)

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Allister shows off his I.Q.

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Comedy Gold!

Mar 192014
 

And we are 40! An early rise again for the guys and girls but so much excitement for the audio bootcamp day of GDC. Damian has some responsibilities there this year and Anton has his own thing going too. We talk about Oculus Rift and jam on what we expect from sound there. We also welcome new and old friends. So amazing to find people where there before Sightglass even opened. Thanks Guys!

 

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Photo Credit: Nathalie De Los Santos

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Photo Credit: Nathalie De Los Santos

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Photo Credit: Nathalie De Los Santos

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Photo Credit: Nathalie De Los Santos

 

 

 

 

 

 

 

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2014 Audio Boot Camp Attendence

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Moar Audio Boot Camp

 Posted by at 8:30 am  Tagged with: