Jan 312014
 

In this episode of the game audio podcast our regular guests Kenny Young (Tearaway, LittleBigPlanet) and Rob Bridgett(Prototype2, Game Audio Culture) join our powwow to discuss what they have been up to. We talk about Damian’s new job and premier of his new job title. We also go into crunching, the endless middleware vs custom solution debate Anton and Damian have ad nauseam goes another round. And Db Cooper gracely send us another one of her vignette’s. In this episode she discusses going out on a limb when doing an audition.

Damian mentions an email database for a hitchhikers guide to the galaxy dev team being unearthed. That story can be found here
Kenny mentions 2 books that Rob had mentioned in an article:
It’s Purple Someones Gonna Die
How to be a graphic designer without losing your soul
Here are some of the links:
DesigningSound.org : The Sound of Tearaway
AudioMedia : Tearaway
Rob Bridgett : Game Audio Culture
Rob Bridgett : Audio Pillars
Twitch.tv : SoundSelf
Twitch.tv : Joonas Turner

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Feb 262011
 

Episode #8:

Discussion: Interactive and Dynamic Mixing

– Special Guests:

Rob Bridgett: Radical Entertainment
Kristofor Mellroth: Microsoft Game Studios
David Mollerstedt: DICE

In which we discuss various things and stuff.

-Links:

Mix: Scarface to Simlish , Rob Bridgett Special: Scarface: The World Is YoursRandy Thom Special: Scarface (video game) , Audio Postmortem: Scarface: The World is Yours , The Future Of Game Audio – Is Interactive Mixing The Key? , Automatic Audio in Frostbite , Heard About: Battlefield Bad Company , How High Dynamic Range Audio Makes Battlefield: Bad Company Go BOOM

Please send any email for the podcast to inbox at gameaudiopodcast dot com

Your feedback is very welcome. But also we welcome music, sound design, field recordings that you might want to share with the community. You will be credited and linked on the site.

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