Game Audio Podcast #17 – Post GDC Wrap Up 2012

Special Guests:

Michael Raphael: Rabbit Ears Audio

Rabiit Ears’ Michael Raphael unravels a tale of GDC while Damian spins session perspectives on true creatives and shines a spotlight on FMOD Studio. Anton helps keep things on track as alwasy, and contributes important counterpoint to a discussion about the newly emerging plug-in formats for audio Middleware. G.A.N.G. awards and not-enough-necking are discussed, along with some deep inspiration.

 

Rabbit Ears AudioJohn Loranger - Game Audio Relevance Tag: LimboSteve Tushar: Fear Factory

 

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Episode #11

SoundDesign Challenge Review

-Discussion:

We look back at Dynamic Interfernce Game Audio Challenge. Damian & Shaun compare notes on the various entries and Anton tries to keep them on point. We  segway into some game & book reviews. Also the audio version of Damian’s interview with Graham Gatheral. Which was previously published in transcribed form on designingsound.org

We are looking for people that can help us edit episodes. If you have the skills and time send us an email.

 

Guests

-Shaun Farley - Dynamic Interference

-Graham Gatheral – website

 

-Related Links:

From the Shadows of FilmSound, Sound Business, Limbo, Audio Tutorial, SDC #9 Challenge Results

 

Please send any email for the podcast to inbox@gameaudiopodcast.com

Your feedback is very welcome. But also we welcome music, sound design, field recordings that you might want to share with the community. You will be credited and linked on the site.

The Gameaudio Podcast is lovingly crafted by:

Anton Woldhek

http://woldhek.eu/anton/

@woldhek

Damian Kastbauer

http://www.lostchocolatelab.com

@lostlab

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