Reference & Mix Level Standards
An insightful discussion of reference level standards across the worlds of music, film, and broadcast and how they relate to the emerging state of game audio.
-Shaun Farley – Dynamic Interference
-Tom Hays – Technicolor Interactive
-Bob Katz – Digital Domain
Please send any email for the podcast to inbox at gameaudiopodcast dot com
Your feedback is very welcome. But also we welcome music, sound design, field recordings that you might want to share with the community. You will be credited and linked on the site.