Search Results : footsteps » Gameaudio Podcast

Dec 042009
 

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Episode #2:

Discussion: Footsteps & Foley – Design and Integration


– Special Guests:

Julian Kwasneski – Audio Director, David SteinwedelSenior Sound Designer, Kenneth YoungAudio Director

-Sound of the weekStuka Dive Bomber

“As a result, by the outbreak of World War II the Luftwaffe had 336 Ju 87 B-1s on hand.[23] The B-1 was also fitted with “Jericho trumpets”, essentially noise-making propellers with a diameter of 0.7 m (2.3 ft).[38] This was used to damage enemy morale and enhance the intimidating effect of dive-bombing. After the enemy became used to it, they were to be withdrawn. “

– Play Room: Battlefield 1943


-News Links:

IGDA Health CareAbleGamers: Accessibility ReviewsDoom3 [cc] ModRJDJIGDA Wisconsin –  Audio Panel – Article BriefSpore Procedural Music

Igda Audio Panel Recording

Kenneth’s  unreleased LittleBigPlanet tune can be heard on the podcast.

LittleBigPlanet Physics Demonstration Video’s


Please send any email for the podcast to inbox at gameaudiopodcast dot com

Your feedback is very welcome. But also we welcome music, sound design, field recordings that you might want to share with the community. You will be credited and linked on the site.

http://fora.tv/2006/06/26/Will_Wright_and_Brian_Eno
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Mar 112011
 

Episode #9

GDC 2011 Game Audio Wrap

-Discussion:

In which Damian & Anton discuss highlights from the 2011 Game Developers Conference with a focus on super sessions, off the hook parties, and the impression of a procedural audio groundswell.

-Related Links:

Four Gun’s West Panel , Microsoft Research – Crackdown 2 Propagation and Synthesis , The New Soundtrack , Limbo Sound Design Video , Interview with Martin Stig-Andersen , G.A.N.G. Award Winners , Sightglass Coffee , Four Barrel Coffee , Informal Footstep Study , Footsteps Retro Sound Study , School of Sound UK , Mutrox Studio Design , GDC 2011: Game Audio Middleware , #GameAudioGDC 2011 Tweet Wrap & Photo Gallery

Thanks to DisasterPeace for breaking up the discussion with a cool slab of 8bit goodness!

Please send any email for the podcast to inbox at gameaudiopodcast dot com

Your feedback is very welcome. But also we welcome music, sound design, field recordings that you might want to share with the community. You will be credited and linked on the site.

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Dec 202010
 

Episode #7:

Discussion: Mushroom Men

– Made for the Metronome

– Special Guest:

Matt Piersall: Gl33k

– Transcription:

You can find a transcription of the interview at DesigningSound.org as part of the Audio Implementation Greats.

-Links:

Gl33k Game Audio , LCL AESSF 2010 , LCL Informal Footstep Study

-Music:

LabJam7

Please send any email for the podcast to inbox at gameaudiopodcast dot com

Your feedback is very welcome. But also we welcome music, sound design, field recordings that you might want to share with the community. You will be credited and linked on the site.

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