Anton & Damian meet up in real life for first time in 6 years! Hugs & Tears and we talk about whats going on at #AudioForGames #AES London.
Podcast: Play in new window | Download (Duration: 19:46 — 18.1MB)
Anton & Damian meet up in real life for first time in 6 years! Hugs & Tears and we talk about whats going on at #AudioForGames #AES London.
Podcast: Play in new window | Download (Duration: 19:46 — 18.1MB)
Check in for the first in a new series here on the Game Audio Podcast as Anton and special guest Andreas Almström review hot indie libraries. This episode features unique offerings from Rabbit Ears Audio’s REA011 Jet Turbines library and New Sound Labs NSL008 Hard Drives. Listen in as they discuss the finer points of their use as sound design elements as well as their general feelings about libraries and sound recording.
You’ll have to wade through a bit of a 2012 wrap up in the beginning and then stick around for some “best of 2012″ game audio discussion after the segment.
Podcast: Play in new window | Download (Duration: 1:00:24 — 55.3MB)

Wildeye part III: In this episode Damian & Anton catch up on some industry news. Also we have an awesome vignette by DB Cooper on how to get the best auditions from your voice actors. She provides a practical example in the form of her audition on Starbreeze Studio’s: Syndicate.
Edited by Andrew Quinn
Guests:
Andreas Almström (DICE)
Bence Pajor (DICE)
Max Lachmann (Avalance Studios)
Sebold Pohle (MachineGames)
Lewis James (Guerrilla Games)
Links:
Dyad - 10000000 – AES Audio for Gaming 2013 London – Organ Trail & Ben Crossbones – Journey: by thatgamecompany
Podcast: Play in new window | Download (Duration: 1:14:58 — 68.6MB)
Game Audio Podcast #21 – Procedural IIWe revisit Procedural. So much going on in the field at the moment and our guests are in the thick of it. We also touch on some general game audio related news and talk about audio only games.
Edited by Stefan Rutherford
Guests:
Varun Nair – Re-Sounding
Amaury Laburthe- AudioGaming
Links:
Chicken Doom – Meltdown – Melda VST – Zombies, Run! – Max/MSP – PureData – libPd – Reaktor – Audiomulch – Procedural-Audio Forum
Podcast: Play in new window | Download (Duration: 42:46 — 58.7MB)

- Edited by Stefan Rutherford
A gathering of minds during the wildeye course in Sweden. Pre & Post fixed with Damian & Anton catching up. Anton’s on holiday in Czech Republic and talks about some of his new equipment. Also some more iOs games.
Guests:
Pierce Warren
Chris Watson
Jez Riley French
Ben Minto
Mari Saastamoinen
David Moon
Links:
Wildeye Courses – Jump Dewds – Pugs Luv Beats – Q&A: Martin Stig Andersen on Limbo’s Soundtrack – Min: A Space Adventure – Air Mail – Noise Pages: PD Everywhere – Twisted Waves – Hokusai Audio Editor – Audio Evolution
Podcast: Play in new window | Download (Duration: 1:23:59 — 76.9MB)
Game Audio Podcast #19 – Forests of SwedenSpecial Guests:
Andreas Almström
Bence Pajor
Lucas van Tol
Rune Palving
Matt Rose
In this episode Anton & Damian discuss games like Eufloria, Sword and Sworcery and a few others. But also an article by Rob Bridgett. The main feature on this here evening is the conversation Anton had during a 4 day wild life recording course in Sweden. Heck of a lot of topics, field recording, design aproaches, workflow, team cooperation to name a few.
Links: Eufloria – Sword And Sworcery – Dustforce – Article: A Revolution in Sound – Valve New Employee Handbook – Wildeye Courses – Restaurant Comal I & II
Podcast: Play in new window | Download (Duration: 1:22:24 — 75.4MB)
Game Audio Podcast #17 – Post GDC Wrap Up 2012Special Guests:
Michael Raphael: Rabbit Ears Audio
Rabiit Ears’ Michael Raphael unravels a tale of GDC while Damian spins session perspectives on true creatives and shines a spotlight on FMOD Studio. Anton helps keep things on track as alwasy, and contributes important counterpoint to a discussion about the newly emerging plug-in formats for audio Middleware. G.A.N.G. awards and not-enough-necking are discussed, along with some deep inspiration.
Rabbit Ears Audio – John Loranger - Game Audio Relevance Tag: Limbo – Steve Tushar: Fear Factory
Podcast: Play in new window | Download (Duration: 48:50 — 33.5MB)
Game Audio Podcast #16 – Pre-GDC 2012Special Guests:
Kenneth Young – Media Molecule
DB Cooper - dbcoopervo.com
For this episode your hosts Anton & Damian huddle up with Kenneth & DB. Mesmerized by the GDC promise of 2012. Anton tries to hide his non-gdc going depression. Why is DB suddenly barking? How do you get a talk on GDC? Why would you want to? Where must you be? These questions and more answered in an hour long conversation.
Editor
Stefan Rutherford – blog
Links
GDC - Media Molecule Podcast - Gamers with Jobs – Rock Paper Shotgun – Soundscapes: the sound nobody remembers
Podcast: Play in new window | Download (Duration: 1:06:43 — 45.8MB)
Podcast: Play in new window | Download (Duration: 1:31:06 — 62.6MB)
Game Audio Podcast #15 – Origin Stories & Getting In
On this episode we talk about how we got into this crazy gameaudio thing. Some very different routes were taken by all of us. We gain some insights into how post houses collaborate with game studios. You’ll also hear some opinions on diversity in games and game studios. Aswell as getting some opinions on the audio of some cool games.
Special Guests:
Shannon Potter – Soundelux DMG
Kristen Quebe – Microsoft Game Studios
Fryda Wollf – Turtle Rock Studios
Post Production by Jack Menhorn
Links:
Recent Comments