Jan 312014
 

In this episode of the game audio podcast our regular guests Kenny Young (Tearaway, LittleBigPlanet) and Rob Bridgett(Prototype2, Game Audio Culture) join our powwow to discuss what they have been up to. We talk about Damian’s new job and premier of his new job title. We also go into crunching, the endless middleware vs custom solution debate Anton and Damian have ad nauseam goes another round. And Db Cooper gracely send us another one of her vignette’s. In this episode she discusses going out on a limb when doing an audition.

Damian mentions an email database for a hitchhikers guide to the galaxy dev team being unearthed. That story can be found here
Kenny mentions 2 books that Rob had mentioned in an article:
It’s Purple Someones Gonna Die
How to be a graphic designer without losing your soul
Here are some of the links:
DesigningSound.org : The Sound of Tearaway
AudioMedia : Tearaway
Rob Bridgett : Game Audio Culture
Rob Bridgett : Audio Pillars
Twitch.tv : SoundSelf
Twitch.tv : Joonas Turner

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Jan 052014
 

In this episode Damian and Anton catch up about the past few months. But the main course is a conversation with Robin Arnott, audio designer and interactive artist. We discuss his projects Deep Sea, Anti Chamber & Sound Self. Human Perception is a key part of Robin’s work and its in that area that we dive head first.

Edit by Stefan Rutherford

Links:
Deep Sea
Antichamber
SoundSelf
The Technology of Killzone Shadow Fall
Super Hexagon

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