Apr 302019
 

The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Thursday morning at 7:30am.

Thursday’s co-host Estefanía Romero-Cors steps in to lend valuable perspective to conversation and brings some delightful ideas to the interactive-ambisonic-sound-library section. Tune-in for stories from the Expo floor, VR DJ Software, Custom “Ear print” Headphone conversations, and much more!

In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet!

Apr 252019
 

The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Wednesday morning at 7:30am.

In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet!

Wednesday’s co-host Isabella Ness steps in to lend valuable perspective to conversation.

Apr 242019
 

The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Tuesday morning at 7:30am.

In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet!

Tuesday begins with a guided Yoga meditation led by today’s co-host Kedar Shashidhar and blossoms into excitement for the first day of the Audio Track and the Audio Bootcamp lineup.

 Posted by at 3:38 am
Apr 222019
 

The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Monday morning at 7:30am.

In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet!

Take a listen to the opening-day’s community conversation and strap in tight for a week of insightful and inspiring game audio epiphanies on the ground in San Francisco.

 Posted by at 5:47 pm
Apr 182017
 

Guests: Becky Allen, Ariel Gross, Gijs Driesenaar

On this episode we discuss mentorship and we dive into the audiomentoring.com project. Together with our guests we explore how we differentiate between mentorship and formal education. Our experience as mentee’s and mentors.

Mar 122016
 

IMG_3815 Game Audio Podcast – Episode #57 – London Calling

Guests: Michael Kelly, Sam Hughes, Graham Gatheral.

 

Audio for Games 2015: Generalities, Highlights, Future
Procedural Audio Now: History, Recent Happenings, Future
Community Meetups: London Game Audio, Vibe, Future
BAFTA Awards: Coverage, Generalities
Develop: http://www.developconference.com/Content/Develop-2015#Article_181

http://www.thesoundarchitect.co.uk/

 

 

 Posted by at 5:25 pm
Feb 032016
 

GAP_57Let’s talk about history, MIDI, and the return of MIDI-based techniques in game audio.

Guy Whitmore – @Foxface_Music, Inside the Music of Peggle BlastMIDI in Wwise for the Game Music Composer: Peggle Blast 

Rodney Gates – @RodneyGates, Designing Guitarmonics for Kontakt

 

 Posted by at 2:20 pm
Jun 302015
 

Game Audio Podcast – Episode #55 – MetamorphabetIMG_09ddd81

The simple pleasures of ‘play’ as evidenced by Vectorpark‘s Metamorphabet come into focus as we discuss the process of creating this delightful experience with the development team. A rare deep-dive for the podcast, we talk through: the genesis of the design strategy, the involvement & role of audio, and how VO helped shape the identity. Discovered along the way is Anton’s involvement (through FreeSound.org) in one of VectorPark’s earlier titles Windosill.

Patrick Smith – VectorPark @vectorpark

David Kamp – Studio Kamp & Shaping Waves

Sarah Alger – VO @

The Recordist: Thunder Snow StormOfficial GDC YouTube ChannelMax Hattler: 1923 Aka HeavenAnton’s Favorite Sound Creature

Apr 222015
 

GameAudioPodcast2012_08Game Audio Podcast – Episode #54 – Beep Education

We are joined by Dr. Karen Collins to talk about Education, the Beep Documentary, and the continuing saga of world-traveling after a successful Kickstarter. Beep composer Leonard Paul talks about his role in the documentary, his roots in Procedural Audio and The School of Video Game Audio. While Damian wraps his head around first meeting the two of them in 2006. There will also be a tale of death-metal roosters, Anton and Pinar’s review of the Hiss and a Roar Friction library plus TonSturm’s Explosions Library, and DB will drop another of her delightful VO vignettes. An email from Alex Quartermain covers something special.

 

Special Time Limited discount code for Hiss and a Roar Friction: “gameaudio”.

Hiss and a Roar – SD016 FRICTION – TonSturm Masssive Explosions – Digging in the CartsTonebendersRob Bridgett – From the Shadows of Film SoundKaren Collins – Game SoundWinifred Phillips – A Composers Guide to Game MusicGeorge Sanger – Tasty Morsels of Sonic Goodness – Learning Audio Middleware Online: Where to Start?: Berrak Nil

Beep: A Documentary History of Video Game Music & Sound