Anton


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This episode Anton & Damian bring 2 interviews from AES to the table. A talk briefly with Stephan Schütze about his demostrations of FMOD at AES. We talk to Taz from Tazman audio about what he has been up to with this Fabric toolset for Unity. Before this though we have the third installment of the Sound Library Review with Andreas. And we mourn the loss of LucasArts as a gamedeveloper.

Links
Tazman. Developer of Fabric
Stephan Schütze
Echo Collective
Tonsturm

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The final round, recorded on Saturday brings our GDC casting to a close. We talk about FRACT:OSC, Brian Schmidts talk, and a great many events of the Friday at GDC.

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A great roundtable on yesterday’s session. The 8 am Sight Glass morning stand up has expanded today and we get going for a bit. Boy was the place loud today, not just us, Sorry! Apologies if its not always completly intelligble.

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Anton & Damian mircalously made it out to Sight Glass yet again in the early mornings after an insane wednesday. The gang meets up and talks about yesterdays talks, awards (congrats 140 & journey!).

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Damian and Anton have a quick chat about the week ahead. First impressions of being back in San Francisco for the mad week ahead. Damian went to the indi game dev summit and summarizes it. Yes we are meeting up with tons of devs and will be rounding up at least (!) once a day to keep you up to date on the awesome of GDC.

Fract OSC
the unfinished swan
GDC 2013

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We get starting with a workout, get those vocals warmed up ’cause db cooper is showing us some punches in her second audio vignette.
We talk to Michael Kelly on the final day of AES. In particular we focus on scanners talk and the theme of the conference: inspiration. Where do our concepts & tools intersect with other art forms?
Damian seeks out some new faces and we talk about the conference and games we are looking forward to this year. Joe Gornall (sorry if i got this wrong fixed thanks Joe ), Mike Ryder, Danny McDermott & James Parnell

We wrap it up with the second installement of the sample library review Andreas & Anton listen to Boom Libraries “Historical Firearms” and Frank Bry’s Bullet HD pro.
Andreas wonders what kind of microphone folks like to use for their weapon foley recordings, he also shares his favorites aswell as nerding out on his favorite subject: bullets.
Boom Libraries: Historical Firearms: $US200 for a single user license.
The Recordist: Bullet HD Pro: $US200 for a single user license
This section edited by Stefan Rutherford.

Links:
Nuendo 6Wildeye Iceland Cornell Lab for OrnithologyBAFTA TonebendersAudioNowCast Proximity VSTSony Loudness Paper ASWG R001a

Chronology:

00:15 DB Cooper
02:04 Industry News
18:00 Michael Kelly @ AES
33:00 Student Panel
44:00 Sound Library Review II
65:00 Closing Thoughts.

Walrus sound: http://macaulaylibrary.org/audio/53276 CC licence by Macaulay Library

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Damian & Anton are back from London. Kicking Back in the most beautiful part of the Netherlands. A small picturesque village called Giethoorn. Talking about how the last day went down. Discussions about procedural, mixing, volumetric sound sources and all the jazz you are used to.
Our interviews @AES will follow soon.

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Damian and Anton have setteld down a bit and review day 2. But, just to twist it around a bit we start from the end and work our way back. Maybe we’ll add proper notes to this at some point but I’m flying in a few minutes so i’m not missing it for that.

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Anton & Damian meet up in real life for first time in 6 years! Hugs & Tears and we talk about whats going on at #AudioForGames #AES London.

GameAudio Podcast #23 – Indie Sound Library Review #1

 

Check in for the first in a new series here on the Game Audio Podcast as Anton and special guest Andreas Almström review hot indie libraries. This episode features unique offerings from Rabbit Ears Audio’s REA011 Jet Turbines library and New Sound Labs NSL008 Hard Drives. Listen in as they discuss the finer points of their use as sound design elements as well as their general feelings about libraries and sound recording.

 

You’ll have to wade through a bit of a 2012 wrap up in the beginning and then stick around for some “best of 2012″ game audio discussion after the segment.

 

 

© 2013 Gameaudio Podcast Suffusion theme by Sayontan Sinha