Apr 182017

Guests: Becky Allen, Ariel Gross, Gijs Driesenaar

On this episode we discuss mentorship and we dive into the audiomentoring.com project. Together with our guests we explore how we differentiate between mentorship and formal education. Our experience as mentee’s and mentors.

Mar 122016

IMG_3815 Game Audio Podcast – Episode #57 – London Calling

Guests: Michael Kelly, Sam Hughes, Graham Gatheral.


Audio for Games 2015: Generalities, Highlights, Future
Procedural Audio Now: History, Recent Happenings, Future
Community Meetups: London Game Audio, Vibe, Future
BAFTA Awards: Coverage, Generalities
Develop: http://www.developconference.com/Content/Develop-2015#Article_181




 Posted by at 5:25 pm
Feb 032016

GAP_57Let’s talk about history, MIDI, and the return of MIDI-based techniques in game audio.

Guy Whitmore – @Foxface_Music, Inside the Music of Peggle BlastMIDI in Wwise for the Game Music Composer: Peggle Blast 

Rodney Gates – @RodneyGates, Designing Guitarmonics for Kontakt


 Posted by at 2:20 pm
Jun 302015

Game Audio Podcast – Episode #55 – MetamorphabetIMG_09ddd81

The simple pleasures of ‘play’ as evidenced by Vectorpark‘s Metamorphabet come into focus as we discuss the process of creating this delightful experience with the development team. A rare deep-dive for the podcast, we talk through: the genesis of the design strategy, the involvement & role of audio, and how VO helped shape the identity. Discovered along the way is Anton’s involvement (through FreeSound.org) in one of VectorPark’s earlier titles Windosill.

Patrick Smith – VectorPark @vectorpark

David Kamp – Studio Kamp & Shaping Waves

Sarah Alger – VO @

The Recordist: Thunder Snow StormOfficial GDC YouTube ChannelMax Hattler: 1923 Aka HeavenAnton’s Favorite Sound Creature

Apr 222015

GameAudioPodcast2012_08Game Audio Podcast – Episode #54 – Beep Education

We are joined by Dr. Karen Collins to talk about Education, the Beep Documentary, and the continuing saga of world-traveling after a successful Kickstarter. Beep composer Leonard Paul talks about his role in the documentary, his roots in Procedural Audio and The School of Video Game Audio. While Damian wraps his head around first meeting the two of them in 2006. There will also be a tale of death-metal roosters, Anton and Pinar’s review of the Hiss and a Roar Friction library plus TonSturm’s Explosions Library, and DB will drop another of her delightful VO vignettes. An email from Alex Quartermain covers something special.


Special Time Limited discount code for Hiss and a Roar Friction: “gameaudio”.

Hiss and a Roar – SD016 FRICTION – TonSturm Masssive Explosions – Digging in the CartsTonebendersRob Bridgett – From the Shadows of Film SoundKaren Collins – Game SoundWinifred Phillips – A Composers Guide to Game MusicGeorge Sanger – Tasty Morsels of Sonic Goodness – Learning Audio Middleware Online: Where to Start?: Berrak Nil

Beep: A Documentary History of Video Game Music & Sound

Mar 072015

Saturday mornings are beautiful, but not in Anton’s case. He gets a rough wakeup call. many people are waiting for him, and have been waiting for him for awhile. But not to worry we got things going and here is the final roundtable for GDC2015. We talk about creativity, women in gameaudio. What a year. See you next year!

Pictures After the Jump: (Follow the Continue Reading Link —->)

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Mar 062015

Catching up on the last day of GDC15 with friends of gameaudio. Celebrating the gang award winners, gong over the talks of the day before. Certainly the vibe was still excited. Pretty impressive after such a full on week.

Pictures After the Jump: (Follow the Continue Reading Link —->)

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Mar 042015

Wauw,  we had 50 guests for our 50th episode. How appropriate. (ok I didn’t count at the end but it sure must have been close to that). So humbling to have so many talented folks come out and discuss with us. Main subjects where education, unity 5 announcements and of course boot camp.

Pictures After the Jump: (Follow the Continue Reading Link —->)

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 Posted by at 7:38 pm
Mar 032015

Second round of the morning standup/roundtable sitdowns, so impressed by 30?! people showing up. Main topics are VR/3d spatialization and asset store (following the announcement of fmod.io).

Pics from Tuesday: (Follow the Continue Reading Link —->)

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